Systems without reaction mass carried within the
spacecraft
The law of conservation of momentum
states that any engine which uses no reaction mass cannot move the center of
mass of a spaceship (changing orientation, on the other hand, is possible). But
space is not empty, especially space inside the Solar System; there are
gravitation fields,
magnetic fields,
solar wind
and solar radiation. Various propulsion methods try to take advantage of these.
However, since these phenomena are diffuse in nature, corresponding propulsion
structures need to be proportionately large.
There are several different space drives that need little or no reaction mass
to function. A
tether propulsion system employs a long cable with a high tensile strength
to change a spacecraft's orbit, such as by interaction with a planet's magnetic
field or through momentum exchange with another object.
Solar sails
rely on
radiation pressure from electromagnetic energy, but they require a large
collection surface to function effectively. The
magnetic sail deflects charged particles from the
solar wind
with a magnetic field, thereby imparting momentum to the spacecraft. A variant
is the
mini-magnetospheric plasma propulsion system, which uses a small cloud of
plasma held in a magnetic field to deflect the Sun's charged particles.
For changing the orientation of a satellite or other space vehicle,
conservation of angular momentum does not pose a similar constraint. Thus
many satellites use
momentum wheels to control their orientations. These cannot be the only
system for controlling satellite orientation, as the angular momentum built up
due to torques from external forces such as solar, magnetic, or tidal forces
eventually needs to be "bled off" using a secondary system.
Gravitational slingshots can also be used to carry a probe onward to other
destinations.
Planetary and atmospheric spacecraft propulsion
Launch mechanisms
High thrust is of vital importance for Earth launch, thrust has to be greater
than weight Many of the propulsion methods above give a thrust/weight
ratio of much less than 1, and so cannot be used for launch.
All current spacecraft use chemical rocket engines (bipropellant
or
solid-fuel) for launch. Other power sources such as nuclear have been
proposed, and tested, but safety, environmental and political considerations
have so far curtailed their use.
One advantage that spacecraft have in launch is the availability of
infrastructure on the ground to assist them. Proposed
non-rocket spacelaunch ground-assisted launch mechanisms include:
-
Space elevator (a geostationary tether to orbit)
-
Launch loop (a very fast rotating loop about 80km tall)
-
Space fountain (a very tall building held up by a stream of masses fired
from base)
-
Orbital ring (a ring around the Earth with spokes hanging down off
bearings)
-
Hypersonic skyhook (a fast spinning orbital tether)
-
Electromagnetic catapult (railgun,
coilgun)
(an electric gun)
- Space
gun (Project
HARP,
ram accelerator) (a chemically powered gun)
-
Laser propulsion (Lightcraft)
(rockets powered from ground-based lasers)
Airbreathing engines for orbital launch
Studies generally show that conventional air-breathing engines, such as
ramjets or
turbojets are basically too heavy (have too low a thrust/weight ratio) to
give any significant performance improvement when installed on a launch vehicle
itself. However, launch vehicles can be
air
launched from separate lift vehicles (e.g.
B-29,
Pegasus Rocket and
White Knight) which do use such propulsion systems.
On the other hand, very lightweight or very high speed engines have been
proposed that take advantage of the air during ascent:
-
SABRE - a lightweight hydrogen fuelled turbojet with precooler
- ATREX - a
lightweight hydrogen fuelled turbojet with precooler
-
Liquid air cycle engine - a hydrogen fuelled jet engine that liquifies
the air before burning it in a rocket engine
-
Scramjet - jet engines that use supersonic combustion
Normal rocket launch vehicles fly almost vertically before rolling over at an
altitude of some tens of kilometers before burning sideways for orbit; this
initial vertical climb wastes propellant but is optimal as it greatly reduces
airdrag. Airbreathing engines burn propellant much more efficiently and this
would permit a far flatter launch trajectory, the vehicles would typically fly
approximately tangentially to the earth surface until leaving the atmosphere
then perform a rocket burn to bridge the final
delta-v to
orbital velocity.
Planetary arrival and landing
When a vehicle is to enter orbit around its destination planet, or when it is
to land, it must adjust its velocity. This can be done using all the methods
listed above (provided they can generate a high enough thrust), but there are a
few methods that can take advantage of planetary atmospheres and/or surfaces.
-
Aerobraking allows a spacecraft to reduce the high point of an
elliptical orbit by repeated brushes with the atmosphere at the low point of
the orbit. This can save a considerable amount of fuel since it takes much
less delta-V to enter an elliptical orbit compared to a low circular orbit.
Since the braking is done over the course of many orbits, heating is
comparatively minor, and a heat shield is not required. This has been done
on several Mars missions such as
Mars Global Surveyor,
Mars Odyssey and
Mars Reconnaissance Orbiter, and at least one Venus mission,
Magellan.
-
Aerocapture is a much more aggressive manoeuver, converting an incoming
hyperbolic orbit to an elliptical orbit in one pass. This requires a heat
shield and much trickier navigation, since it must be completed in one pass
through the atmosphere, and unlike aerobraking no preview of the atmosphere
is possible. If the intent is to remain in orbit, then at least one more
propulsive maneuver is required after aerocapture�otherwise the low point of
the resulting orbit will remain in the atmosphere, resulting in eventual
re-entry. Aerocapture has not yet been tried on a planetary mission, but the
re-entry skip by
Zond 6 and
Zond 7 upon
lunar return were aerocapture maneuvers, since they turned a hyperbolic
orbit into an elliptical orbit. On these missions, since there was no
attempt to raise the perigee after the aerocapture, the resulting orbit
still intersected the atmosphere, and re-entry occurred at the next perigee.
-
Parachutes can land a probe on a planet with an atmosphere, usually
after the atmosphere has scrubbed off most of the velocity, using a
heat shield.
- Airbags
can soften the final landing.
-
Lithobraking, or stopping by simply smashing into the target, is usually
done by accident. However, it may be done deliberately with the probe
expected to survive (see, for example,
Deep Space 2). Very sturdy probes and low approach velocities are
required.
Proposed spacecraft methods that may violate the laws
of physics
In addition, a variety of hypothetical propulsion techniques have been
considered that would require entirely new principles of physics to realize and
that may not actually be possible. To date, such methods are highly speculative
and include:
-
Diametric drive
-
Pitch drive
-
Bias drive
-
Disjunction drive
-
Alcubierre drive (a form of
Warp
drive)
-
Differential sail
-
Wormholes - theoretically possible, but impossible in practice with
current technology
-
Antigravity - requires the concept of antigravity; theoretically
impossible
-
Reactionless drives - breaks the law of
conservation of momentum; theoretically impossible
- EmDrive
- tries to circumvent the law of conservation of momentum; may be
theoretically impossible
- A "hyperspace" drive based upon
Heim
theory
Table of methods and their specific impulse
Below is a summary of some of the more popular, proven technologies, followed
by increasingly speculative methods.
Four numbers are shown. The first is the
effective exhaust velocity: the equivalent speed that the propellant leaves
the vehicle. This is not necessarily the most important characteristic of the
propulsion method, thrust and power consumption and other factors can be,
however:
- if the delta-v is much more than the exhaust velocity, then exorbitant
amounts of fuel are necessary (see the section on calculations, above)
- if it is much more than the delta-v, then, proportionally more energy is
needed; if the power is limited, as with solar energy, this means that the
journey takes a proportionally longer time
The second and third are the typical amounts of thrust and the typical burn
times of the method. Outside a gravitational potential small amounts of thrust
applied over a long period will give the same effect as large amounts of thrust
over a short period. (This result does not apply when the object is
significantly influenced by gravity.)
The fourth is the maximum delta-v this technique can give (without staging).
For rocket-like propulsion systems this is a function of mass fraction and
exhaust velocity. Mass fraction for rocket-like systems is usually limited by
propulsion system weight and tankage weight. For a system to achieve this limit,
typically the payload may need to be a negligible percentage of the vehicle, and
so the practical limit on some systems can be much lower.
Propulsion methods
Method |
Effective Exhaust Velocity
(km/s) |
Thrust
(N) |
Firing Duration |
Maximum Delta-v (km/s) |
Propulsion methods in current use |
Solid rocket |
1 - 4 |
103 - 107 |
minutes |
~ 7 |
Hybrid rocket |
1.5 - 4.2 |
<0.1 - 107 |
minutes |
> 3 |
Mono propellant rocket |
1 - 3 |
0.1 - 100 |
milliseconds - minutes |
~ 3 |
Bipropellant rocket |
1 - 4.7 |
0.1 - 107 |
minutes |
~ 9 |
Tripropellant rocket |
2.5 - 5.3 |
|
minutes |
~ 9 |
Resistojet rocket |
2 - 6 |
10-2 - 10 |
minutes |
|
Arcjet rocket |
4 - 16 |
10-2 - 10 |
minutes |
|
Hall effect thruster (HET) |
8 - 50 |
10-3 - 10 |
months/years |
> 100 |
Electro static ion thruster |
15 - 80 |
10-3 - 10 |
months/years |
> 100 |
Field Emission Electric Propulsion (FEEP) |
100 - 130 |
10-6 - 10-3 |
months/years |
|
Pulsed plasma thruster (PPT) |
~ 20 |
~ 0.1 |
~ 2,000 - ~ 10,000 hours |
|
Pulsed inductive thruster (PIT) |
50 |
20 |
months |
|
Nuclear electric rocket |
As electric propulsion method used |
Currently feasible propulsion methods |
Solar sails |
N/A |
9 per km�
(at 1
AU) |
Indefinite |
> 40 |
Tether propulsion |
N/A |
1 - 1012 |
minutes |
~ 7 |
Mass drivers (for propulsion) |
30 - ? |
104 - 108 |
months |
|
Launch loop |
N/A |
~104 |
minutes |
>> 11 |
Orion Project (Near term nuclear pulse propulsion) |
20 - 100 |
109 - 1012 |
several days |
~30-60 |
Magnetic field oscillating amplified thruster |
10 - 130 |
0,1 - 1 |
days - months |
> 100 |
Variable specific impulse magneto plasma rocket (VASIMR) |
10 - 300 |
40 - 1,200 |
days - months |
> 100 |
Magneto plasma dynamic thruster (MPD) |
20 - 100 |
100 |
weeks |
|
Nuclear thermal rocket |
9 |
105 |
minutes |
> ~ 20 |
Solar thermal rocket |
7 - 12 |
1 - 100 |
weeks |
> ~ 20 |
Radio isotope rocket |
7 - 8 |
|
months |
|
Air-augmented rocket |
5 - 6 |
0.1 - 107 |
seconds- minutes |
> 7? |
Liquid air cycle engine |
4.5 |
1000 - 107 |
seconds- minutes |
? |
SABRE |
30/4.5 |
0.1 - 107 |
minutes |
9.4 |
Dual mode propulsion rocket |
|
|
|
|
Technologies requiring further research |
Magnetic sails |
N/A |
Indefinite |
Indefinite |
|
Mini- magneto spheric plasma propulsion |
200 |
~1 N/kW |
months |
|
Nuclear pulse propulsion (Project
Daedalus' drive) |
20 - 1,000 |
109 - 1012 |
years |
~15,000 |
Gas core reactor rocket |
10 - 20 |
10� - 106 |
|
|
Nuclear salt-water rocket |
100 |
10� - 107 |
half hour |
|
Beam- powered propulsion |
As propulsion method powered by beam |
Fission sail |
|
|
|
|
Fission- fragment rocket |
1,000 |
|
|
|
Nuclear photonic rocket |
300,000 |
10-5 - 1 |
years-decades |
|
Fusion rocket |
100 - 1,000 |
|
|
|
Space Elevator |
N/A |
N/A |
Indefinite |
> 12 |
Significantly beyond current engineering |
Antimatter catalyzed nuclear pulse propulsion |
200 - 4,000 |
|
days-weeks |
|
Antimatter rocket |
10,000 - 100,000 |
|
|
|
Bussard ramjet |
2.2 - 20,000 |
|
indefinite |
~30,000 |
Gravito electro magnetic toroidal launchers |
|
|
|
<300,000 |
Testing spacecraft propulsion
Spacecraft propulsion systems are often first statically tested on the
Earth's surface, within the atmosphere but many systems require a vacuum chamber
to test fully. Rockets are usually tested at a
rocket engine test facility well away from habitation and other buildings
for safety reasons.
Ion drives are far less dangerous and require much less stringent safety,
usually only a large-ish vacuum chamber is needed.
Famous static test locations can be found at
Rocket Ground Test Facilities
Some systems cannot be adequately tested on the ground and test launches may
be employed at a
Rocket Launch Site.
|